Hi, welcome, salutations. I'm stikosek, an amateur developer from the Czech Republic, and I happily welcome you to this excuse of a personal website.
I do a bit of everything, programming-wise, of course.
Right now, I mostly make websites, both the public-facing part (the so-called "frontend") and the APIs and systems on the "backend."
I also dabble in other areas, such as classic user applications and modding Unity-based games with BepInEx, as well as other things I come across and want to experiment with.
One thing I used to do a lot was run Minecraft servers. I still do it sometimes, but not as often. I created many custom plugins for my servers and ran a few of them. Some were even marginally popular—very nice!
While I do most of my work digitally, I also enjoy working with electronics in the real world. I have completed many projects, including several with custom PCBs. I enjoy making them a lot. Bringing an idea to life in the physical world is even more satisfying than in the digital one.
Oh, and I almost forgot to mention, that I, stikosek, use Arch linux, by the way...
I am developing a server management and billing system for the hosting provider Vagonbrei.eu in collaboration with its owners. The system will be an all-in-one solution for VPS, game servers, websites, dedicated servers, domain management, and VIP stores, with many QoL features. While I'm mostly working on the frontend, I also handle a lot of backend and daemon tasks. I started this project around the end of 2023, and after two iterations, we decided to start a third and final iteration, now with everyone's collaboration. The frontend is written in Svelte+SvelteKit, while the backend is in Rust.
I made the landing page for Vagonbrei.eu using Svelte and SvelteKit. It's decent, but I plan to remake it.
Another website for Vagonbrei. This one is actually pretty bad, so I'll scrap and remake it.
A simple website to download common Minecraft server jars—nothing special.
The 53,145th brainfuck interpreter, but this one is written in Rust and includes a basic memory visualization in the console. Pretty cool.
A utility mod for the game Muck on Steam. Made with C# and BepInEx, it was my first semi-popular project. I learned a lot while making it.
A utility mod for the game WARMODE on Steam. It was also made with C# and BepInEx during a 24-hour competition with JNNJ and Terrain.
My second Minecraft server, which was survival-based with some minigames. It averaged around 35 players before I had to shut it down because the host I was using at the time charged extreme prices for SSD space. It's a shame it had to end at its peak.
You can find me on several online platforms, always under the name stikosek, never anything else.
You can also contact me via email at stikosek@stikosek.xyz.
In case you need to verify my identity, you can ask me to authenticate my message via this PGP public key:
You can download the file here.
You can also copy it as text:
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